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The two ends of the hall are
as important is its container: at one end is a cantilevered,
glass walled projection/sound booth
that is flanked by standing room for a packed house, while
the other end leads to the archive
room. Like the theater space, the archive room uses the
concrete wall to conceal services, creating an equally simple
space that actually uses the old vault of the arcades. Inserted
into this space is an anomaly, an extremely light and delicate
stair that leads to a gallery space above. This one element
illustrates not only the complementary nature of opposites,
but also the skill of the architects in dealing with different
materials in an appropriate way for different effects. |